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Der Titel des Buches | User Story Mapping: Discover the Whole Story, Build the Right Product |
Veröffentlichungsdatum | |
Sprache | Deutsch |
ISBN-10 | 5479090869-TGV |
Digital ISBN | 409-5973486834-NGY |
Autor | Elena Berlin |
Übersetzer | Udonna Faakhir |
Seitenzahl | 818 Pages |
Editor | Daniel Kollmann |
Datentyp | EPub PDF AMZ HWP WRD |
Dateigröße | 3.52 MB |
Dateinamen | User Story Mapping: Discover the Whole Story, Build the Right Product.pdf |
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2008: the story mapping practice was described and abundantly illustrated in Jeff Patton’s “The new user story backlog is a map” User Story Mapping: A better way to work with Agile User Stories; Books / Podcasts. Jeff Patton: User Story Mapping: Discover the Whole Story, Build the Right Product; Jeff Gothelf: Lean UX Sense & Respond and ...
User story mapping books. Jeff Patton wrote THE book on user story mapping, called User Story Mapping: Discover the Whole Story, Build the Right Product. Jeff was the original user story mapper - at least, he’s credited with inventing the concept and practice. User story mapping articles. Here are some articles written by us over the last few ...
As an alternative, user-story maps work much better as lightweight representations of the digital product that an Agile team intends to build. User-Story Mapping Defined . Definition: User-story mapping (also known as user-story maps, story maps, and story mapping) is a lean UX-mapping method, often practiced by Agile teams, that uses sticky notes and sketches to outline the interactions that ...
A user journey map can depict every single touch point that a user has with a product across multiple channels, or it can focus on the journey of a single action, such as upgrading a subscription or cancelling a membership. Getting everyone onboard with the goal and the scope of the map is essential to building the right map in the most efficient way.
Storytelling describes the social and cultural activity of sharing stories, sometimes with improvisation, theatrics or embellishment. Every culture has its own stories or narratives, which are shared as a means of entertainment, education, cultural preservation or instilling moral values. Crucial elements of stories and storytelling include plot, characters and narrative point of view.
Before you pull a user story into development, ... Listen to that, and either try and slice the story, or let the product person go off and do some homework before you put story back into another example mapping session at a later date. At Cucumber, we use a quick thumb-vote after 25 minutes to determine whether we think the story is ready to pull into development. Even if there are some ...
Students will then identify how technological advancements changed life for Alabamians and reflect on how they feel their life would be today if things never changed. Students will create an Adobe Spark digital story to communicate their researched information and personal reflections. This resource was created as a result of the Alabama Technology in Motion Partnership. View Standards ...
Customer experience mapping is a process for discovering how your potential customers or new users feel as they engage with your product or service’s sales funnel touchpoints. It’s the research that you will prepare and scrutinize, a journey of sorts, from the beginning to the end of your potential customer’s engagement with your company.
Build a house of cards and see how much weight it can bear before it collapses. At Home: Tallest Cup Tower. Student instructions to lead Tallest Cup Tower from afar. Tallest Cup Tower. Build a stable tower as tall as possible. At Home: Pen Factory. Notes & instructions to lead Pen Factory from afar. Pen Factory! Think like an industrial engineer as you design a pen assembly line. At Home: Safe ...
The following picture illustrates the relationship between the user, the story, and the product functionality (symbolised by the circle). If you don’t know who the users and customers are and why they would want to use the product, then you should not write any user stories. Carry out the necessary user research first, for example, by observing and interviewing users. Otherwise, you take the ...